Reviewed · JACK THE RIPPER TOURS
London: Jack the Ripper Walking Tour with an App
Jack the Ripper’s story is best understood on foot, among the narrow streets of Whitechapel and Spitalfields. This self-guided audio walk takes you past pubs, markets, old buildings, and murder sites tied to the 1888 case. You follow the route at your own speed, with more than 40 narration points along the way.
I like the freedom to pause for a drink, replay a section, or stop for photos without holding up a group. I also like the low price of $12, which makes a three-hour walk around one of London’s most atmospheric districts a fair deal. The main drawback is the app: GPS can lag, the battery drains quickly, and non-English narration may sound machine-translated.
In This Review
- Key points to know before you go
- Starting among Whitechapel’s old streets
- Brick Lane and the Frying Pan Pub
- Mortuary Street, Durward Street, and former institutions
- 29 Hanbury Street and the Spitalfields route
- Two pub pauses and the move toward Mitre Square
- The Workhouse and 13 Miller’s Court
- What the app does well
- Who will get the most from this walk
- Price, timing, and practical value
- Should you book the Jack the Ripper app tour?
- FAQ
- How long does the Jack the Ripper walking tour take?
- Is there an in-person guide?
- Which languages are available?
- What should I bring?
- Does the audio play automatically?
- Does the price include entry to pubs or attractions?
Key points to know before you go

- More than 40 audio stops: The route covers major sites and smaller streets linked to the Ripper case.
- A genuine Whitechapel walk: You pass Mitre Square, Henriques Street, 29 Hanbury Street, 13 Miller’s Court, and several old pubs.
- No in-person guide: The Trippy Tour Guide app provides the directions and narration.
- Flexible timing: You can stop, pause, replay, or rewind the recordings as you walk.
- Six audio languages: English, German, French, Spanish, Chinese, and Italian are available.
- Bring a full phone battery: GPS and continuous audio use a fair amount of power.
Starting among Whitechapel’s old streets

The walk begins on Gunthorpe Street, away from the grand London sights and into a part of the city where the Ripper story feels tied to ordinary streets. That is the appeal here. You are not watching a stage show or sitting in a museum. You are moving through the same general district where the case unfolded, while the app explains what each location means.
From Gunthorpe Street, the route leads toward Flower and Dean Walk and Osborn Street. These streets once held crowded housing and old buildings that are now largely gone or changed. The app helps you picture the area as it was, though you should expect modern London traffic, shops, pavement works, and everyday city noise around you.
That contrast is important. Whitechapel is not preserved as a Victorian crime set. You will see a living London district, not a frozen historical display. The audio works best when you let the modern surroundings remain visible and use the stories to add another layer to them.
The tour uses automatic playback as you reach different points. In theory, that keeps the walk simple. In practice, GPS may take a moment to identify your position, so keep the map open and check your location if the next recording does not start.
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Brick Lane and the Frying Pan Pub

Brick Lane is one of the better-known streets on the route. Today it is a popular place for food, shops, and street life, but the tour sets it within the older Whitechapel story. You get a sense of how the area’s streets connected markets, lodging houses, pubs, and working communities in the late nineteenth century.
The Frying Pan Pub is an important stop. The tour connects it to the Ripper case and to the last known movements of victims. It is also a useful place to understand how pubs fit into the story. These were not just places for a quick drink. They were meeting points, sources of information, and landmarks in a neighborhood where many people lived and worked close together.
I would plan a short break around this part of the route if you need one. One practical note from the experience details is that a pub stop can help you recharge your phone. The app uses plenty of power, especially if your screen remains active while you follow the map.
The area can be noisy, and traffic may make the narration harder to hear. Headphones are a smart choice, but keep the volume low enough to hear bicycles, cars, and other pedestrians.
Mortuary Street, Durward Street, and former institutions

The next section brings you to Old Mortuary Street and Durward Street. These names add a grim edge to the walk, but the value is not only in the spooky tone. The route shows how the case sits within the wider history of poverty, overcrowded housing, public institutions, and hard working-class life in East London.
You also pass the Old Board School and the Working Lads Institute. These locations help broaden the tour beyond murder scenes. They point to the services and institutions that shaped the district, including education and support for young working men.
The entrance to Wood’s Building is another stop. Here, the narration adds one more piece to the area’s story before taking you onward to 29 Hanbury Street. Several points are close together, and the app gives you plenty of information. That level of detail will please anyone who wants a full account, but it may feel repetitive if you prefer a brisk walk with only the main facts.
This is one reason to use the pause button. You do not need to listen to every recording in a single stretch. Stop the audio when crossing a busy road, replay an unclear section, or skip ahead if the amount of detail becomes too much.
29 Hanbury Street and the Spitalfields route

At 29 Hanbury Street, the tour discusses another major event in the case. This is one of the locations where the audio asks you to connect a present-day street with a crime that took place more than a century ago.
The route then moves through Wilkes Street and Fournier Street. These streets lead toward the Ten Bells Spitalfields Pub and Spitalfields Market. Here, the walk gains variety. You are not simply moving from one crime scene to the next. You also get markets, old streets, pub history, and clues about how people used this part of London.
Spitalfields Market provides a natural change of pace. You may want to look around, take photographs, or pause the narration while you browse. The market is one of the tour’s most useful stops for people who want more than a dark true-crime story. It gives you a reason to stay in the area after the audio section ends.
Ten Bells Spitalfields Pub is another key location. Its long connection with the story makes it one of the route’s strongest atmospheric stops, though you should remember that the pub is a working business, not a museum exhibit. The experience does not include entry fees, reserved seating, or a hosted visit inside any location.
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Two pub pauses and the move toward Mitre Square

The route includes the Queens Head Pub and Princess Alice Pub as possible places to pause. These stops are practical as well as atmospheric. A three-hour walk with constant audio can become tiring, and a short rest gives you time to catch up if the GPS has fallen behind.
After the pub stops, the walk heads toward Henriques Street. The narration discusses Catherine Eddowes here and prepares you for the next major part of the route. Henriques Street is one of the places where the case becomes easier to follow geographically because the app links the street, the person, and the later location at Mitre Square.
Saint James’s Passage adds a narrower, more enclosed stretch to the walk. It is one of the locations associated with the Ripper story, and the change from open streets to a passageway helps the audio create a darker mood. Still, the atmosphere depends on the time of day, weather, and current activity. The app can explain the history, but it cannot guarantee silence or an eerie setting.
Mitre Square is the main historical high point of this section. It was the site of a notorious murder in the case, and the audio gives you the background while you stand in the modern city. This is a place where the self-guided format works well. You can stop, look around, and replay the account instead of being hurried onward by a group.
The Workhouse and 13 Miller’s Court

The tour continues to The Workhouse, an old poorhouse. This stop adds social context to the case. The Ripper story is often reduced to sensational clues and violent acts, but the workhouse points toward the poverty and limited choices faced by many people in the area.
The final major crime location is 13 Miller’s Court. The narration covers what happened to Mary Jane Kelly here. This is likely to be one of the most somber points on the route, and the subject matter is not suitable for every listener.
The app’s simple language may help people who want the story presented clearly, but the quality of that language depends on the selected audio track. English appears to be the safest choice for polished narration. The German, French, Spanish, Chinese, and Italian versions give you useful access in other languages, but the translations may sound automatic in places. Street and place names can also become confusing if they are translated instead of left in their original form.
The route ends at the White Hart Pub, described as a place full of secrets. It gives the walk a final pub setting rather than ending at a formal museum or landmark. You can stop there to review the last recording, rest, or decide where to go next.
What the app does well

The strongest feature is control. You can start, stop, replay, and rewind each recording. If you want to take ten minutes at Spitalfields Market, you can. If a road crossing interrupts the audio, you can go back. That is a real advantage over a fixed group tour.
The app also covers a lot of ground. The route includes more than 40 narration points, with directions to well-known sites and smaller locations that you might otherwise miss. For $12, that is good value if you enjoy walking and want a structured route through Whitechapel.
I also like the balance between famous locations and less obvious ones. Mitre Square and 13 Miller’s Court will attract most people, but Flower and Dean Walk, Wood’s Building, the old institutions, and Saint James’s Passage make the walk feel more complete.
The main technical weakness is GPS response. If the app reacts slowly, you may not know if you are standing in the right place or have missed a turn. I would download the tour over Wi-Fi before leaving, charge the phone fully, and keep a portable battery with you if you have one.
The phone may also drain faster than expected. The route is long enough for continuous audio, screen use, GPS, and map checking to matter. This is not a serious problem if you prepare, but it is an easy way to spoil the final part of the walk.
Who will get the most from this walk

I would choose this tour if you like true crime, London social history, and independent sightseeing. It suits solo visitors, couples, and small groups who prefer to set their own pace rather than follow a guide holding a sign.
It is also useful for people who need multiple language options. Just keep the translation issue in mind. If you understand English well, the English narration may provide the clearest experience.
Families should decide based on the age and interests of the children with them. The stories concern real murders and can be disturbing. The tour is not simply a spooky treasure hunt, despite its atmospheric locations.
You should also be comfortable walking for about three hours. The route includes many stops and some breaks, but the format is still a substantial walk through busy city streets. Wear comfortable shoes, watch traffic, and allow extra time if you want to stop at pubs or Spitalfields Market.
Price, timing, and practical value

At $12 per person, this is priced well below many hosted walking tours. You are paying for app access, directions, and recorded narration rather than a live guide. That distinction matters. You will not be able to ask a question, request a shorter route, or hear a guide adjust the story to your interests.
For many people, the trade-off is worthwhile. You get a three-hour route, more than 40 points, and the freedom to pause whenever you like. A hosted tour may offer more personality and better answers, but this app gives you privacy and flexibility at a low cost.
The booking terms are also flexible. You can cancel up to 24 hours before the activity for a full refund, and you can reserve now and pay later. Check available start times when booking, since the tour duration is fixed at about three hours but the starting schedule can vary.
Download the app and the tour using Wi-Fi before you arrive. Bring a charged smartphone, headphones, and a backup battery if possible. The app is designed to trigger stories automatically as you move, but I would not rely on GPS alone. Check the map at turns and give the system a few seconds to respond.
Should you book the Jack the Ripper app tour?
Book it if you want an inexpensive, detailed walk through Whitechapel and Spitalfields, and you are happy to manage your own phone. The best parts are the range of locations, the freedom to pause, and the way the route links famous murder sites with pubs, markets, schools, and former institutions.
Skip it if you want a polished live performance, easy navigation without technical fuss, or carefully edited foreign-language narration. The current overall score of 3.7 from 11 ratings reflects that split: the route and detail can work very well, while the GPS and translation problems can hurt the experience.
My advice is simple: use headphones, start with a full battery, download everything before setting out, and leave time for a pub or market break. At $12, it is a sensible choice for an independent London walk, as long as you know you are buying a self-guided app rather than a personal guide.
FAQ
How long does the Jack the Ripper walking tour take?
The tour takes about three hours. You can pause or stop the audio, so the total time may be longer if you take breaks at pubs, Spitalfields Market, or other locations.
Is there an in-person guide?
No. The experience provides access to the Trippy Tour Guide app, which supplies the directions and audio narration.
Which languages are available?
Audio narration is available in English, German, French, Spanish, Chinese, and Italian.
What should I bring?
Bring a charged smartphone and headphones. You should also install the app and download the tour using Wi-Fi before starting.
Does the audio play automatically?
Yes. The stories are designed to play automatically as you move along the route. You can also start, stop, replay, or rewind them manually.
Does the price include entry to pubs or attractions?
No. Entry fees are not included. The $12 price covers access to the self-guided walking tour in the app.
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